Popular Science -
8 Aug 2013 22:30

See what getting knocked into last place looks like in data form. To show off the capabilities of number-crunching tool Manta, programmer Dave Pacheco explains how he wired a system for recording matches from the Nintendo 64 racing-game classic Mario Kart 64. The post is a little on the wonky side, but more or less, Pacheco's system records what's happening on-screen (through a gadget called an iGrabber) and translates it into numbers. He explains: It sounded like a fun project, so I wrote a pro...
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